AI Insights · Timothy · June 2022
Top 5 3D Realistic Games on Android in Mexico: Q2 2022
Discover the performance trends of the top 5 3D realistic games on the Android platform in Mexico during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 3D realistic games on the Android platform in Mexico showcased varying trends in weekly downloads, revenue, and active users. Here's an overview of their performance based on data from Sensor Tower.
Free Fire: 7th Anniversary saw a consistent increase in weekly revenue, starting at approximately $210K at the end of March and peaking at around $270K by the end of June. Weekly downloads fluctuated, beginning with 187K in late March and dropping to 137K by the end of June. Active users demonstrated a mixed trend, starting at 13.7M at the end of March, peaking at 15M mid-April, and ending at 12.2M by the close of the quarter.
Free Fire MAX experienced a gradual rise in weekly revenue, starting at $94K at the end of March and reaching $126K by the end of June. Weekly downloads showed a downward trend overall, starting from 91K in late March and ending at 72K by the end of June. Weekly active users followed a similar pattern, beginning at 372K in late March and ending at 349K by the end of June.
State of Survival: Zombie War exhibited an upward trend in weekly revenue, starting at $26K in late March and reaching a peak of $88K by mid-June, before settling at $71K by the end of June. Weekly downloads saw some fluctuation, starting at 13K in late March, peaking at 23K in late April, and closing at 21K by the end of June. Active users increased from 61K at the end of March to 81K by the end of June.
Call of Duty: Mobile Season 7 saw varied weekly revenue trends, starting at $69K in late March, peaking at $100K in early June, and ending at $86K by the end of June. Weekly downloads remained relatively stable, starting at 73K in late March and ending at 59K by the end of June. Active users showed a mixed pattern, beginning at 601K in late March, peaking at 717K in mid-April, and closing at 637K by the end of June.
PUBG MOBILE had a relatively steady weekly revenue, starting at $27K in late March and ending at $22K by the end of June. Weekly downloads fluctuated, starting at 40K in late March, peaking at 51K in mid-May, and closing at 35K by the end of June. Active users showed a slight decline, starting at 481K in late March and ending at 434K by the end of June.
For more detailed insights and comprehensive data, visit Sensor Tower.